Combat for No Rest For The Wicked serves as an extensive manual and compendium of advice tailored to help players excel in mastering combat within No Rest For The Wicked. It delves into the realm of action role-playing, emphasizing the game's instantaneous combat encounters. With its animation-driven combat system, players are encouraged to strategize their attacks thoughtfully. This resource covers a range of topics including Beginner Combat Tips and Tricks, Movement, Recovery, Basic Equipment Types, Character Progression, and additional insights to aid players in their journey.

No Rest for the Wicked Combat Guide

What Kind of Combat Does No Rest for the Wicked Offers?

In No Rest For The Wicked, players will experience an animation-driven combat system where every attack they execute holds pivotal importance in shaping the outcome of battles. Drawing inspiration from Soulslike genres, combat mechanics such as attacking, parrying, blocking, and dodging will deplete stamina. Furthermore, effective management and selection of gear will significantly influence movement speed and stamina usage during evasive maneuvers to evade enemy assaults.

Each weapon will boast its own distinctive moveset, with stats primarily determined through an RNG system. Engaging in a skill-based combat system, players will find that strategic decision-making, careful planning, and exploiting enemy weaknesses are key to achieving success. Not only do weapons determine an individual's play style, but players can also further customize their load-outs by equipping different Rune Attacks.

What To Expect on this Page?

  • Basics of Combat
  • Determining Your Playstyle
  • Character Customization
  • Character Progression
  • Weapon Types
  • Weapon Rarities
  • Benefits of Armor Sets
  • Bosses Difficulty
  • Enemy Types and level of threats

 

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The Basics of Combat in No Rest for the Wicked

In No Rest for the Wicked, an animation-driven combat system will elevate the significance of every player's attack, influencing the outcome of battles. This governs most of the attacks that the player will be executing ranging from normal attack combinations to heavy or charge attacks just like in other soulslike titles. As expected in a souls-like title, roll and dodge mechanics will be integral, with the stamina consumption during evasion dependent on weapon weight and armor, impacting the type of dodge executed.

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This game draws inspiration from other soul-like games, emphasizing the importance of timing, spacing, and weapon weight. Each weapon will boast its own distinct moveset, with stats predominantly determined by an RNG system.

Precise Timing in No Rest For the Wicked

Just like in any other soulslike game, managing timings in pivotal moments is everything. It is mandatory to understand that playing these types of games requires careful planning and split-second decisions in order to take advantage of enemies. Observing your adversary's speed, attack animation and combination, wind-up times, and more determines the outcome of the battle for the most part.

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Paying Attention To The Little Things in Combat

Paying attention to the little things in combat contributes to the whole picture of mastering combat. This includes weapon range, timings, enemy spacing, and weapon weight when determining the outcome of battles. Assessing these aspects are a must and mastering them will let us overcome even the mightiest of challenges.

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Weight Class in No Rest For The Wicked

In No Rest For The Wicked, weight management and equipping gear heavily affect the player's movement speed and how much stamina is consumed when dodging incoming enemy attacks. When a player has a "Normal" weight class, they can perform a dodge roll. When they have the "Fast" weight class, that dodge roll will be replaced by a fast quickstep which consumes less stamina compared to the regular rolls and gain a short window of invulnerability while performing this move.

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Once a player reaches the "Heavy" weight class, their dodge button will be changed to a slow roll, which can be challenging knowing some enemies have fast attacks, but the slow roll has an incorporated shoulder barge where if you press the corresponding buttons, it will perform the shoulder barge and temporarily stun enemies that are hit.

Character Progression in No Rest for the Wicked

When players level up, they will acquire attribute points that can be used to increase the level of the different character stats such as Health, Strength, Stamina, Dexterity, Faith, Intelligence, and Focus. Each level-up will grant players 3 attribute points that they can allocate to their preferred stats.

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Choosing the right stats is crucial as well as increasing specific stats such as Stamina increases the character's total stamina. The higher the Stamina, the more attacks they can pull off or the more dodge they can perform in combat. This applies to offensive stats as well for instance, Dexterity, Strength, and the like. As the player increases these stats, the more damage they deal to targets.

Soft Class System in No Rest for the Wicked

In No Rest for the Wicked, players will not be locked into certain classes when starting their journey. But instead, each weapon will determine the character's attack movesets. Players will have the freedom to shape their characters according to their playstyles and then eventually change to a different fighting style on the fly. So choosing the right weapons is the heaviest decision when it comes of determining your playstyle so choose wisely.

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Bosses In No Rest For The Wicked

Bosses in No Rest For the Wicked will be challenging, fun, and engaging. In every soulslike title, Bosses often serve as the meat of the game. These types of enemies will provide an excruciating experience, especially for those who do not have enough experience in the said genre. Bosses oftentimes deal unique and intricate attack movesets, well-telegraphed moves, and fair window times for players to take advantage of. Making most of the boss battles memorable and rewarding.

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Enemies in No Rest For The Wicked

Enemies in No Rest For the Wicked will be merciless in all accounts. Each enemy poses a threat and none of them will spare you a quarter of respite when engaged in combat. Determining their weaknesses and timings is the key to ultimately overcoming each enemy type. Players are required to strategize when approaching their adversaries such as assessing their loadouts before engaging in combat.

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Constant Deaths in No Rest For the Wicked

Playing soulslike games accompanies hardships such as dying a lot in combat. However, this is just part of the process of learning the actual combat of the game and it is part of the norm to die a lot. Players will be determining their cause of death most of the time, and adjust to it accordingly so they can overcome their adversaries in a rigid process.

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Stamina Management in No Rest For the Wicked

Stamina management is a crucial aspect of No Rest of the Wicked. Just like in other staple soulslike titles, players are required to manage their stamina effectively, balancing offense and defense. Players can't mindlessly hack their way in and constantly attack enemies, but rather take it slow by dealing one to two attack combinations and allocating the rest of their stamina to dodging or rolling.

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Focus Meter in No Rest For The Wicked

No Rest For The Wicked introduces "Focus", a combat meter or mechanic that gradually builds up during combat, allowing players to execute special skills or moves once a certain amount of focus is accumulated. Focus can be regenerated by attacking, parrying, or taking consumables. Focus unleashes the weapons' unique attacks and unlike regular attacks, these do not consume stamina.

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Runes in No Rest of the Wicked

As mentioned previously, focus plays a vital role in gaining the upper hand in combat and it is useless to accumulate focus when you do not possess the right runes for your playstyles. Runes determined the character's special move, or take it as your skill in combat. There are various types of runes available in the game. Catering all kinds of playstyle. Such as the ability to wield magic or having access to flashy skills. Runes can be extracted from different weapons that players obtain through their journey.

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Weapon and Armors in No Rest of the Wicked

Weapons and Armors in No Rest For The Wicked are unique and no two weapons are alike. Each weapon possesses its stance, and potential affixes, and can be tailored by different vendors to suit the player's needs. Players can also enhance their weapons with runes which add additional effects like powers and spells. Runes can also be extracted from a weapon and applied to weapons of their choosing. Certain weapons have certain stat requirements and that means players won't be able to use every weapon they pick up along the way. While armor provides certain protective capabilities to the character, it is more important to focus on the actual weight of the armor. 

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Cerim Whispers in No Rest For The Wicked

Cerim Whispers will serve as checkpoints and respawn points for players, just like in other Soulslike games. However, this one works a bit differently, if a player dies, they will still respawn at the last Cerim Whisper location they visited and replenish their health, but slain enemies will no longer respawn and will remain dead. Additionally, enemies previously injured will not recover health. The primary concern for players upon death is the deterioration of their gears' durability, as with each death, the durability of their equipment decreases, and when it reaches 0%, the gear becomes unusable. Fortunately, players can still repair their gear either at Filmore or using repair powders found in chests and drops.

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Fire Pits in No Rest For The Wicked

Fire pits in No Rest For The Wicked provide a versatile utility within the game offering players the opportunity to prepare and cook meals or dishes. These meals and dishes can either replenish the player's health or provide various temporary buffs or effects to aid them both in and out of combat. In order to cook a meal, players would still need to find recipes and the required ingredients needed to prepare the food. What makes this mechanic crucial is that it's not like other games where players will have a default number of heals every time they die and respawn, and they will have to craft them. This encourages players to prepare and plan ahead, especially when they start encountering tougher enemies or bosses along the way, they would need to stock up on food that can provide both heals and temporary buffs to aid them in those certain situations.

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Item Rarity in No Rest For The Wicked

Character stats are beneficial and crucial to overcome adversaries however, weapons and armor play a vital role in combat. There are 4 types of item rarity in No Rest For The Wicked:

  • Common
  • Rare
  • Cursed
  • Unique

Common items are like the generic items you will often come across as you explore the game, they are not considered trash loot but they are the most customizable quality. Rare items offer bonuses that will help players grow stronger as they progress through the game. Cursed items are quite different from the rest, they do have powerful bonuses attached to them but they also come with a negative effect. Players will have to decide whether the bonuses attached to the items are worth it even if it comes at a cost. Unique items are the most powerful items in the game, it's like the Cursed items, but better and doesn't have any drawbacks. These are also very hard to obtain and are specifically handcrafted by the devs which will offer unique bonuses if players do manage to obtain one.

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